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Game details

Permanent game (Round #6)

Game parameters
Start date: 2009-04-05
End date: None
Key Planetsno
Max planets per player14
Cash ticks per day3
Delay for second planet5 days
Initial cash500,000
Protectorate max. timeunlimited
Government system change delay5 days
Max offered planets15
Allianceson
Teamsno
HAPI game nameHyperiums6


Monthly rewards (time credits)
Owner of the best planet influence progression1
Best player influence progression1
Best player inflicted damage progression1
President of the best alliance influence progression1
President of the most influent alliance1